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Yakitori Building - Real Time Environment

3D Real Time environment based on original 2D concept created over the course of 4 weeks!
https://www.artstation.com/artwork/Zamk58
Thank you so much to 阿 久 for letting me use this amazing piece of art!

I am really happy with how this environment turned out! It was such a good learning experience as it checked a lot of firsts for me. I wanted to highlight my materials as it was my first time using Substance Designer and I was really happy with how they turned out. This was also my first time diving into Unreal Engine and had a lot of fun playing around with the lighting and how Unreal's material system worked.

I wanted to showcase the environment in a different light with the Epic Games showcase, so I decided to change up the layout and lighting to give the scene a whole different feel. I added a couple of original assets to fill out the empty space and make the scene more game ready.

I loved working on this project and would appreciate any feedback!

Rendered in Unreal Engine 5

Rendered in Unreal Engine 5

Sample of a few Tiling Materials created in Substance Designer

Sample of a few Tiling Materials created in Substance Designer

Render submitted for Epic Games showcase!

Original Concept

Original Concept